Deathmatch, 2 to 6 players Read more and download →
Deathmatch/Bagman/CTF/Power, 4 to 16 players Read more and download →
Bagman/CTF, 2 to 8 players Read more and download →
Deathmatch/Power2, 4 to 10 players Crash, 8 to 16 players Bagman/CTF, 12 to 26 players Read more and download →
Deathmatch/Power2, 6 to 12 players Bagman/CTF, 8 to 16 players Read more and download →
Game Producer (2022-present) Producer, Product Owner, and Project Manager with 8 direct reports; owning roadmap, scope, and release execution Led development on 24 commercial HHR releases in a regulated gaming environment Executed data-driven business strategy for game placement and denomination/commission configuration on live casino floors, increasing net revenue by up to 60%
Unity 3D (with C#, C++, and UnityScript) MaxED & ParticleFX
3D Art (3ds Max, ZBrush) 2D Art (Illustrator, Photoshop)
C family (C, C++, C#, XNA framework, UnityScript, Shaders) Assembly (6502, 6507, 8086, x86, x64) Certificates: Designing CPUs & Assembly compilers 6502 Assembly language for Atari VCS x86 Assembly language programming masters course Downloads: Yockey’s Bomber game for Atari 2600 VCS Web (HTML, CSS, PHP, Javascript, SQL) Links: Gold Farm precious metals…