Neon FM® is an electrified rhythm & action game for arcades and mobile. Players pound the five colored panels with their hands to the beat of the music and are scored on their timing. The game features local and online multiplayer, downloadable content, and arcade VS mobile live cross-platform competition. Neon FM was featured by Apple in the Music game section on their App Store.
The mobile version uses a freemium model where 3 different songs are free every day. Players earn silver coins by playing tracks and performing well, which can be used to purchase individual plays like quarters in an arcade (1 silver coin = 1 play). Gold coins can be purchased in the store, and allow players to buy unlocks, songs, or packs of songs for permanent unlimited free play thereafter.
I designed the title and did most of the artwork and logos for the game, coded the original version (including netcode) and worked with one other programmer thereafter, timed and cut music tracks and wrote many of the note and lightshow patterns, and directed marketing and sales. The game was developed in C# and Unityscript for Unity 3D with additional software including TortoiseSVN, Visual Studio, XCode, Illustrator, Photoshop, ACID Pro, GoldWave, and Reason. Servers are hosted on Amazon AWS.